Structure Synth

Structure Synth.

Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).


  • Graphical environment with multiple tabs and OpenGL preview

  • Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system.

  • Built-in raytracer (with ambient occlusion and depth-of-field)

  • Native OBJ export

  • Built-in JavaScript interpreter for scripting animations

  • Eisenstein Engine driven by dual Mersenne Twister streams


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